Redwire Documentation
Redwire is a Minecraft toolkit for the Fabric mod loader. It gives you a single interface for inspecting what your game sends and receives over the network, automating things you would otherwise do by hand, and changing how the game looks and behaves for you.
This documentation explains every feature in the mod. It assumes you have never used a mod like this before. Where a term is unavoidable (a “packet”, a “tick”, “C2S”) it is explained the first time it appears.
Current version: 0.11.2.0 · Minecraft: 1.21.11 · Loader: Fabric
Start here
If you are completely new, read these three in order. Twenty minutes and you will be able to use everything else.
| Page | What it covers | |
|---|---|---|
| 1 | Getting Started | Installing Redwire, launching it, opening the interface for the first time |
| 2 | Using the Interface | How every control works — buttons, sliders, dropdowns, multi-selects, search boxes |
| 3 | The Dashboard | The page Redwire opens on, and what all the numbers mean |
The eight pages
Redwire’s interface is one window with eight pages, chosen from the sidebar on the left.
| Page | What it is for |
|---|---|
| Dashboard | A live read-out of the server you are on and the traffic between you and it |
| Packet Tools | Record network messages, hold them back, edit them, and send them again |
| Scanner | Discover which commands and plugins a server is running |
| Remote Control | Drive several of your own Minecraft clients from one of them, over your local network |
| Scripts | Build automations by connecting blocks together — no typing code |
| Text Vault | Write, style and store text: fancy fonts, colours, gradients and formatting for chat |
| Client Tools | 42 on/off tools that change how the game plays and looks |
| Settings | Redwire’s own preferences: theme, transparency, keybinds, where files are stored |
Reference pages
Long, complete lists. Use them to look things up rather than to read cover to cover.
- Script Block Reference — every block you can place in a script, what it does, and what each of its fields means.
- Client Tool Reference — all 43 client tools, one section each, with every setting explained.
Everything else
- The In-Game Overlay — the floating windows that appear over chests, furnaces and other container screens.
- The Minecraft Menus — Redwire replaces Minecraft’s own menus (title screen, server list, options, pause menu and the rest) with its own.
- Accounts — log in to another Minecraft account without closing the game, and switch between saved accounts from the server list.
- Keybinds — every key you can bind, and the three separate places keys are set.
- Files and Folders — what Redwire writes to disk, where, and how to back it up or move it.
- Troubleshooting — what to do when something does not work.
A note on where you use this
Redwire can read and alter the traffic between your client and a server, discover what a server is running, and automate play. On any server that is not your own, that is the server owner’s business as much as yours.
Use it on your own servers, on servers where you have permission to test, and in singleplayer. Plenty of the mod — the Client Tools, the Text Vault, the menu rework — is just quality of life and nobody will mind. Plenty of the rest is not, and most public servers have rules about it. Redwire does not decide that for you and does not hide what you are doing.