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Docs /REFERENCE /Files and Folders

16. Files and Folders

Everything Redwire saves lives in one folder, so backing it up, moving it or sharing part of it is straightforward.


16.1 Where it is

By default:

<your Minecraft instance>/Redwire/

For example, in Prism Launcher: …/instances/<instance name>/minecraft/Redwire/

You can move it from Settings → General → Redwire Directory.

How Redwire remembers where it is

The folder cannot record its own location, so Redwire keeps a one-line pointer in your game’s config/ folder:

<game>/config/redwire.properties

That file holds nothing but the path. If it goes missing, or names somewhere unusable, Redwire falls back to the default location rather than refusing to start.


16.2 The layout

Redwire/
├── settings.redwire          Your Redwire preferences
├── tools.redwire             Client Tools: what is on, every setting, current profile
├── config.redwire            Interface details (overlay window positions, UI scale)
├── lastserver.redwire        The last server you joined — powers the Reconnect button
├── accounts.redwire          Your saved accounts
├── accounts.key              The key the saved account tokens are encrypted with
├── scriptkeys.redwire        The key bound to each script

├── Profiles/                 Saved Client Tools setups
│   ├── Default.redprofile
│   └── PvP.redprofile

├── Interceptor/              Saved Packet Interceptor catch lists
│   ├── Default.redintercept
│   └── Containers.redintercept

├── Scripts/                  Your visual scripts
│   └── AntiIdle.redscript

├── TextVault/                Your text files
│   ├── vault.meta            Which file is in which category
│   ├── ServerAd.redtext
│   └── Rules.redtext

├── PacketLogger/             Saved packet logs
│   └── RedwirePacketLog_2026-08-09_14-32-10.txt

├── Books/                    Exported book contents
│   └── book_11_08_2026_143210.redtext

└── Signs/                    Exported sign contents
    └── sign_11_08_2026_143255.redtext

16.3 What each file is

FileContainsFormat
settings.redwireTheme, text scale, transparency, startup page, notification preferences, Redwire’s keybindskey=value text
tools.redwireEvery tool’s on/off state and every setting, plus which profile is loadedkey=value text
config.redwireWhere you dragged the overlay windows, and the interface scaleJava properties
lastserver.redwireThe name and address of the last server you joinedText
accounts.redwireYour saved accounts: type, name, UUID, and encrypted tokenskey=value text
accounts.keyThe 32-byte key that opens those tokens. Keep it with the file it belongs toRaw bytes
scriptkeys.redwireWhich key starts and stops which script. Kept out of the scripts themselves, so a shared script never arrives bound to one of your keyskey=value text
*.redprofileA snapshot of every tool and settingSame key=value text as tools.redwire
*.redinterceptOne Packet Interceptor catch list — the packet names it selectsOne name per line
*.redscriptOne script: its blocks, their settings, the wires between them, and where the view wasLine-based text
*.redtextOne text file, exactly as you typed itPlain UTF-8 text
vault.metaWhich Text Vault file belongs to which categoryJava properties
RedwirePacketLog_*.txtA saved packet log, newest firstPlain text
Books/*.redtextOne whole book, its pages separated by a marker linePlain UTF-8 text
Signs/*.redtextOne whole sign, its four lines separated the same wayPlain UTF-8 text

All of it is plain text. You can open any of these in a text editor.

16.4 Adding files by hand

Four of the folders are read by simply scanning them, so you can drop files in:

  • Scripts/ — put a .redscript file here and it appears in the Scripts list.
  • TextVault/ — put a .redtext file here and it appears in the Text Vault. Any plain text file works; just give it that extension.
  • Profiles/ — put a .redprofile here and it appears in the profile list.
  • Interceptor/ — put a .redintercept here and it appears in the interceptor’s profile dropdown.

This is how you share things. Send someone the file, they drop it in the folder, and it is there — no import step.

A hand-placed .redtext file is never modified by Redwire. Categories are kept in the separate vault.meta file precisely so that a file you wrote elsewhere cannot be corrupted by Redwire’s own bookkeeping.

16.5 Backing up

Copy the whole Redwire folder. That is everything.

To restore, put it back. To move to a new computer or a new instance, copy it across and — if it is not in the default location — set the path in Settings → General → Redwire Directory.

16.6 Moving the folder

Changing Redwire Directory in Settings creates the new location, moves your files into it, and carries on from there. Nothing to do by hand, and no need to close the game — the Scripts, Profiles, Interceptor and Text Vault lists re-read the new folder straight away.

What moves is exactly the list in §16.2: the top-level .redwire files and accounts.key, and the Scripts, Profiles, Interceptor, TextVault, PacketLogger, Books and Signs folders.

Nothing else in the folder is touched. If you point the directory at somewhere that already holds other things — your Documents folder, say, after a mistyped path — those files stay exactly where they are. Redwire only ever moves its own.

Anything already at the destination is left alone. If the new folder already has a file with the same name, the one that is already there is kept and yours stays behind in the old folder. A message tells you how many items were left so you can merge them yourself. Overwriting is the one thing there is no undo for, so it never happens.

Moving between drives is fine, it just copies rather than moves — so a large PacketLogger folder can take a moment.

A path that is malformed or cannot be created is rejected, nothing is moved, and the box snaps back to the real location — so the setting always names the folder Redwire is genuinely using.

Backing up is still just copying the whole folder.

16.7 Files outside the Redwire folder

FileContains
<game>/config/redwire.propertiesThe pointer to your Redwire folder
<game>/options.txtMinecraft’s own settings, including the Open Redwire key
<game>/servers.datYour saved server list
<game>/saves/Your singleplayer worlds

The last three are Minecraft’s own files. Redwire reads and writes them through the game’s normal routes, so nothing there is in a Redwire-specific format and uninstalling the mod leaves them intact.

16.8 Starting fresh

To reset one thing, delete its file — it is recreated with defaults on next launch:

To resetDelete
Redwire’s preferencessettings.redwire
Every tool and its settingstools.redwire
Overlay window positionsconfig.redwire
The Reconnect button’s memorylastserver.redwire

To reset everything, delete the whole Redwire folder. Your scripts, text files and profiles go with it, so copy those out first if you want them.